- NOSQL Patterns – an article about various patterns you can meet in NoSQL-systems: data partitioning, replication, cluster membership, consistency models etc.
- NoSQL Data Modeling Techniques. If the previous article is about internals of NoSQL systems, this one is closer to usage. It covers some data modeling techniques useful for storing your data in a NoSQL storage, such as denormalization, aggregation, hierarchy storing etc.
- Facebook’s Mystery Machine: End-to-end Performance Analysis of Large-scale Internet Services – an overview of a paper that describes Facebook’s approach to analyze (internal) service performance and interesting findings about it. Shortly, they parse logs of internal services and this gives them information about how long each part of a request is. The approach requires no additional instrumentation, as it said.
- A series of articles about implementing monads in C# with a bit of theory. The series shows that there is no mystery in monads and monad pattern can be easily implemented in a non-functional language like C#. That might be useful for understanding monads without diving into a language like Haskell. Follow the links at the end of each article to get to the next part.
- Java Garbage Collection Distilled – an explanation of garbage collectors used HotSpot JVM and OpenJDK, GC tradeoffs, its monitoring and tuning.
- Akka Cluster Load Balancing – an approach to adaptive load balancing in Akka cluster based on free heap space metrics. The author has implemented a custom actor router that directs workload to the actor on a node with the smallest heap.
- Type level Computations in Scala – a talk of Stephen Zeiger at ScalaIO. If you like Alexandrescu’s C++ template magic, you will be interested :)
- Bazel – Google have open-sourced theirs build tool Bazel that is used to build most of theirs projects. (Marked as alpha.)
- facebook-tunnel – have free Facebook traffic? You can get to your internets through Facebook chat :) An amusing proof-of-concept.
- IoT Podcast – a new podcast about Internet of things. There are two episodes for now.
- Principles of Reactive Programming – the new iteration of Martin Odersky’s, Erik Meijer’s and Roland Kuhn’s course about reactive programming, reactive streams, actors, Akka, etc. The material is promised to be updated and improved. It starts at 13 April. I finished the course already, but it will be interesting to know how it has changed.
If you are going to take the course, drop me a couple of lines, it will be interesting to discuss things.